
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon.
Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Cast Acererak cheap and grind value: he venturing on every recast and his attack trigger forces each opponent to either sacrifice a creature or hand you a 2/2 Zombie — both great outcomes for a mono-black aristocrats/tokens deck. The real engine is making him cost 0 with reducers so you can loop cast/venture (entering a dungeon other than Tomb of Annihilation so he keeps bouncing) for arbitrary spell-cast triggers, then close with Aetherflux Reservoir. Outside the combo you go wide with Zombies and drain the table with sacrifice payoffs.
Tighten the combo by adding more cost reducers (Herald's Horn, Cloud Key, Foundry Inspector) and tutors (Demonic Tutor, Vampiric Tutor, Diabolic Intent) to find Aetherflux Reservoir reliably. Add fast mana (Sol Ring, Mana Vault, dark rituals) and recursion like Phyrexian Reclamation to rebuild after disruption, and consider Peer into the Abyss or Bolas's Citadel as alternate engines. Round out the aristocrats shell with Pitiless Plunderer plus a free sac outlet for non-combo grinds.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (B), by popularity.