
As long as your life total is less than or equal to half your starting life total, Bane has indestructible.
Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
Bane is an Esper aristocrats engine that turns your dying nontoken creatures into free value: every death lets an opponent choose to give you a card or let you drop a creature from hand for free. You sacrifice creatures repeatedly, reuse death triggers, and grind opponents out while Bane stays online as an indestructible blocker when your life dips low. Close games through repeated reanimation/cheating fatties or a sacrifice loop drain.
Add fast sac outlets (Viscera Seer, Carrion Feeder, Ashnod's Altar) and death payoffs (Blood Artist, Zulaport Cutthroat, Bastion of Remembrance) to convert Bane's triggers into reliable wins. Layer in recursion engines like Reveillark, Karmic Guide, and persist creatures to loop, plus tutors (Demonic Tutor, Diabolic Intent) and reanimation (Reanimate, Animate Dead) to find and abuse your biggest fatties. Tighten the manabase with fetches, duals, and fast mana to enable explosive cheating turns.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BUW), by popularity.