
Menace
Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature.
Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.
Casey Jones turns a counters subtheme into a burn engine: every time you place +1/+1 counters on your creatures, Casey rifles that much damage straight at an opponent's face, ignoring blockers. You curve out cheap aggressive creatures, attack to grow your board, and stack counter-placement, proliferate, and extra-combat effects so each turn deals a burst of unblockable damage on top of menace beatdown.
Lean into multipliers: add colorless counter doublers and proliferate (Contagion Clasp, The Ozolith) plus more extra-combat enablers (Combat Celebrant, World at War, Savage Beating) to make each trigger lethal. Smooth the curve with fast mana (Sol Ring, Mana Crypt, ritual effects) and add ways to protect or recast Casey, since the engine collapses without him. Round out mono-red's weaknesses with impulse card advantage (Outpost Siege, Wheel of Misfortune) and a couple of resilient haste enablers.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.