
At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Halfdane is a weak Esper (WUB) commander whose copy ability is mostly flavor, so treat it as a color-identity shell for an Esper control/value deck. You spend the early game with removal and card advantage, control the board, and grind out the game with powerful three-color staples while Halfdane occasionally becomes a beefy beater by stealing an opponent's big creature's stats.
Lean into Halfdane as a color-identity vessel and load the 99 with the most efficient Esper interaction and engines (Mana Drain, Force of Negation, Demonic Tutor, Mystic Remora). Add a tight two-card combo such as Thassa's Oracle + Demonic Consultation or Dramatic Reversal + Isochron Scepter to give the deck a real wincon, and upgrade the mana base with fast rocks (Mana Crypt, Mox Diamond) and dual lands to support a control-combo plan.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BUW), by popularity.