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Hazoret, Godseeker
RRedLegendary Creature — God

Hazoret, Godseeker

Mana value2Rank#10,069
BuildCard details

The Commander

Indestructible, haste

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

{1}, {T}: Target creature with power 2 or less can't be blocked this turn.

Hazoret can't attack or block unless you have max speed.

Guide

Gameplan

Deploy a low-curve army of small, evasive red creatures, chip in early to gain speed, and use Hazoret's tap ability to make a power-2-or-less creature unblockable each turn for guaranteed damage. Once you hit max speed (4), Hazoret herself becomes an indestructible 5/4 hasty attacker who closes games. You're a mono-red aggro deck racing the table down before they stabilize.

Strengths

  • Indestructible, hasty commander that's hard to remove and pressures immediately
  • Cheap MV2 cost means easy recasting and explosive early starts
  • Unblockable enabler guarantees combat damage and reliable speed triggers
  • Excellent at racing and punishing slow, durdly metas

Weaknesses

  • Hazoret can't attack or block until you reach max speed, so she's purely a value engine early
  • Mono-red lacks card advantage and struggles in long games
  • Vulnerable to lifegain, fog effects, and mass removal wiping the small board
  • Speed mechanic stalls if opponents gain life or wrath your attackers

Key Cards

  • Goblin Bombardment — Lets you ping opponents to gain speed and convert dying tokens into reach/damage.
  • Krenko, Mob Boss — Floods the board with goblins to attack into and feed Hazoret's unblockable ability.
  • Reconnaissance — Lets attackers connect freely and trigger speed gains without combat risk.
  • Impact Tremors — Pings each opponent on every creature ETB, accelerating speed gains independent of combat.
  • Purphoros, God of the Forge — Indestructible payoff that turns go-wide turns into direct life loss to ramp speed.
  • Reinforced Ronin — Cheap recurring evasive body that's a perfect target for the unblockable ability.

Upgrade Path

Lower the curve and add more one-and two-drop evasive threats plus consistent ping effects to reach max speed faster. Include fast mana (Sol Ring, Jeska's Will, ramp rocks) and anthem/overrun effects like Coat of Arms or Goblin War Drums to push lethal go-wide turns. Round out with reliable card advantage for mono-red such as The Reaver Cleaver, Outpost Siege, or Bag of Holding to avoid running out of gas.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Wide swarm of small unblockable creatures dealing repeated combat damage
  • ▸Hazoret connecting as a 5/4 indestructible attacker after reaching max speed
  • ▸Burn and ETB pingers like Impact Tremors and Purphoros draining the table

Archetypes

  • Aggro — Low curve and a hasty commander reward racing opponents down fast and gaining speed early.
  • Tokens / Go-Wide — Wide boards of small creatures pair perfectly with the power-2-or-less unblockable ability.
  • Aristocrats — Sacrifice and ping effects let you reliably trigger opponent life loss for speed gains.

Combos

No combos found for this commander on Commander Spellbook.

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