
When Katara enters, create a 1/1 white Ally creature token.
Waterbend : Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Flood the board with cheap creatures and Ally tokens, then on your turn fire off Waterbend to set every creature you control to a uniform X/X and swing for lethal. Katara herself makes a token on ETB and convoke-style taps (artifacts and creatures pay
each) let you fuel a huge X without much mana. You're a go-wide UW tokens deck that converts a board of 1/1s into a game-ending alpha strike.
Lean into token doublers (Anointed Procession, Parallel Lives) and free token engines so Waterbend always has both fuel and an army. Add evasion and trample payoffs—Coat of Arms, Beastmaster Ascension, or a finisher that grants overrun—since your bottleneck is getting damage through, not making creatures big. Tighten the mana with Smothering Tithe, fast rocks, and protection like Teferi's Protection or Heroic Intervention to survive the wraths that prey on go-wide decks.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (UW), by popularity.