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Kyodai, Soul of Kamigawa
WUBRGFive-ColorLegendary Creature — Dragon Spirit

Kyodai, Soul of Kamigawa

Mana value4Rank#10,857
BuildCard details

The Commander

Flash

Flying

When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai.

{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.

Guide

Gameplan

Cast Kyodai with flash to ambush attackers or end-of-turn, then lock down your most important permanent with indestructible. As a 5-color commander, you assemble a value/goodstuff toolbox and win with bombs, while Kyodai's pump turns it into a surprise threat or blocker. The indestructible 'as long as you control Kyodai' clause also enables abusive one-sided board wipes and protects combo pieces.

Strengths

  • Full 5-color identity unlocks every powerful card and combo in the format
  • Flash + flying makes Kyodai a flexible blocker, blowout combat trick, and instant-speed threat
  • Indestructible on ETB protects a key permanent (or shields it from your own wraths)
  • Cheap to recast at 4 mana and pumps to a 9/9 evasive body in a pinch
  • Can blink/recast to re-target indestructible onto a new permanent

Weaknesses

  • Indestructible falls off the moment Kyodai leaves play, so removal/bounce undoes your protection
  • WUBRG pump and a five-color manabase are demanding on fixing
  • Commander itself is a fragile payoff if you lean on its protection plan
  • Doesn't generate card advantage or ramp on its own—relies on the 99
  • Exile, -X/-X, and sacrifice effects bypass the indestructible grant

Key Cards

  • Avacyn, Angel of Hope — Stacks team-wide indestructible with Kyodai's targeted grant for a near-unkillable board.
  • Heroic Intervention — Backs up Kyodai's single-target protection with a full-board indestructible/hexproof at instant speed.
  • Cyclonic Rift — Quintessential five-color blue payoff that ends games once your protected board is set.
  • Toxic Deluge — One-sided wipe—make your bomb indestructible, then pay life to clear everyone else (though it's still -X/-X, pair with Damnation-style effects).
  • Smothering Tithe — Premium ramp/fixing that snowballs the mana you need for five-color spells and the WUBRG pump.
  • Sakashima of a Thousand Faces — Copies a key creature and abuses the legendary protection/blink loops the deck wants.
  • Esika's Chariot — Strong indestructible target that copies your best token or artifact for repeated value.

Upgrade Path

Lean into fast mana and fixing—Mana Crypt, Mana Drain, dual lands, and Smothering Tithe—so you can both cast bombs and pay WUBRG reliably. Add a compact combo or strong control package (Thassa's Oracle/Demonic Consultation, or a Time Sieve/clock engine) protected by Kyodai and instant-speed interaction like Mana Drain, Fierce Guardianship, and Heroic Intervention. Tighten the curve and prioritize tutors (Demonic, Vampiric, Enlightened) to find protection plus payoff consistently.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Resolve a game-ending bomb (Cyclonic Rift, Craterhoof, Approach) under indestructible protection
  • ▸Beat down with an evasive, pumped Kyodai backed by combat tricks
  • ▸Assemble a protected combo line (e.g., infinite mana into an outlet)
  • ▸Grind a protected, sticky board state into incremental advantage and finish with a wrath

Archetypes

  • Five-Color Goodstuff — Open identity lets you run the strongest removal, ramp, and bombs in any color.
  • Superfriends/Control — Indestructible protects planeswalkers and key permanents while you grind with flash interaction.
  • Combo — Indestructible shields combo pieces, and flash lets you hold up answers then assemble at instant speed.
  • Voltron (secondary) — WUBRG pump plus flying and protection auras can make Kyodai a fast evasive clock.

Combos

No combos found for this commander on Commander Spellbook.

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