
Whenever another creature you control or a land you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control.
Long Feng turns your own dying creatures and lands into a steady stream of +1/+1 counters, so you want to sacrifice, fetch, and recur permanents constantly while a chosen creature snowballs into a threat. Mid-game you set up a sac engine plus fodder, ping a few counters onto an evasive beater, and convert all that incremental value into a lethal swing or counter-payoff. You play a grindy attrition game in BG, profiting whenever pieces fall off the battlefield.
Add free sac outlets (Ashnod's Altar, Viscera Seer, Carrion Feeder) and recursion (Reassembling Skeleton, Gravecrawler) to make the trigger loop reliable, then layer counter doublers (Branching Evolution, Doubling Season) and proliferate. Bolster the kill with evasion/protection for your counter-target and an aristocrats drain package so the same deaths that pump Long Feng also close the game.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BG), by popularity.