
Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Flood the board with artifact creatures, attacking freely since Losheel makes your attacking artifacts immune to combat damage, and refill your hand by drawing a card each turn an artifact creature enters. Grind through the early game with cheap artifact bodies and ramp, then deploy go-wide finishers or big robots and swing in with impunity.
Add fast mana like Sol Ring, Mana Vault, and the talismans to deploy artifacts ahead of curve, plus protection such as Teferi's Protection and Heroic Intervention against wraths. Tighten the curve with efficient one- and two-drop artifact creatures and token producers to reliably fire Losheel's draw every turn, and include anthem/overrun effects like Shared Animosity or a Coat of Arms to convert the wide board into quick kills. Cathars' Crusade and Skullclamp turn token floods into snowballing advantage.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.