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Numot, the Devastator
WURJeskaiLegendary Creature — Dragon

Numot, the Devastator

Mana value6Rank#16,486
BuildCard details

The Commander

Flying

Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.

Guide

Gameplan

Numot is a Jeskai land-destruction beatdown commander: get a flying 5/5 online, connect for combat damage, and pay {2}{R} to blow up two lands each hit, grinding opponents off resources while you race them. Pair the punishing attacks with broad stax and mass land destruction to lock the table out of mana, then close with Numot or other evasive threats.

Strengths

  • Repeatable two-for-one land destruction that snowballs a mana advantage every combat
  • Evasive flier that pressures life totals while also crippling opponents' development
  • Jeskai gives access to the best counterspells, board wipes, and removal in the format
  • Punishes greedy mana bases, fetchlands, and key utility/nonbasic lands

Weaknesses

  • Six-mana commander that does nothing the turn it lands and is easy to chump or kill
  • Mana-intensive: paying {2}{R} per trigger competes with developing your own board
  • Land destruction draws table aggression and can stall games rather than win them
  • Vulnerable to flying blockers, removal, and instant-speed answers before damage connects

Key Cards

  • Armageddon — Once you're ahead on board and mana, wiping all lands lets Numot close while opponents are locked out.
  • Ravages of War — A second Armageddon effect that maximizes the symmetry-breaking land lock central to the deck.
  • Smothering Tithe — Generates the extra mana needed to pay Numot's ability and rebuild after your own land wipes.
  • Sword of Feast and Famine — Untaps your lands on combat damage and forces discard, fueling Numot's trigger and recurring Armageddon plans.
  • Winter Orb — Stax piece that compounds your land destruction by keeping opponents tapped out.
  • Dockside Extortionist — Explosive ramp to power out Numot early and pay its activation in the same turn.

Upgrade Path

Lean harder into fast mana (Sol Ring, Mana Crypt, Mana Vault, Dockside) so you cast Numot early and still pay its trigger, then add more nonsymmetric advantages like Smothering Tithe and Sword of Feast and Famine to break the Armageddon mirror. Tighten the curve, add equipment (Lightning Greaves) to protect Numot, and include more evasive backup threats so losing the commander doesn't end your clock.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Beat down with Numot and other evasive fliers while opponents can't rebuild
  • ▸Lock the table out via Armageddon-style wipes then deal lethal damage uncontested
  • ▸Resolve a combo or finisher (e.g. extra-combat or burn) after stranding opponents on no mana

Archetypes

  • Land Destruction / Stax — Numot's repeatable land removal plus Armageddon effects and resource denial form a mana-starvation prison.
  • Aggro / Beatdown — A 5/5 flier wants to attack every turn, and triggering the ability rewards aggressive combat.
  • Control — Jeskai counters and wraths protect your board state and the lock you build.

Combos

No combos found for this commander on Commander Spellbook.

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