
You don't lose unspent green mana as steps and phases end.
Omnath gets +1/+1 for each unspent green mana you have.
Ramp into massive mana production, then hold green mana across turns to grow Omnath into a lethal threat while keeping that pool available for instant-speed plays. You float green mana through end steps, swing with a huge Omnath, and use the banked mana to power X-spells, big bombs, or protection.
Add mana doublers (Mana Reflection, Zendikar Resurgent) and untap engines (Sword of the Paruns, Umbral Mantle) to break Omnath into infinite or game-ending mana. Improve protection with Heroic Intervention and Bramble Sovereign-style resilience, and add trample/payoffs like Craterhoof Behemoth, Finale of Devastation, and Walking Ballista to convert mana into reliable wins. Round out with fast green ramp (Nature's Lore, Three Visits, Cultivate) and the best mono-green card advantage like Beast Whisperer and Guardian Project.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.