
Flying, first strike, haste
Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number —
• Each player creates a Treasure token.
• Each player sacrifices a creature of their choice.
• If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.
Drop Rankle and Torbran and start swinging immediately thanks to flying, first strike, and haste, connecting on turn 5-6 for repeatable value. Each hit lets you stack the modes: ramp on Treasures, grind the board with edicts, and—most importantly—pump up all your direct damage by 2 to set up a burn-based kill. You win by combining the damage-boost trigger with a wide or burn-heavy board to one-shot or quickly grind down opponents.
Lean into the damage-amplification axis with stacking effects like Torbran, City on Fire, and Fiery Emancipation alongside cheap pingers and ETB-damage tokens for one-shot turns. Add protection (Lightning Greaves, Swiftfoot Boots) and recursion so the commander reconnects each turn, and tighten the mana base with fast rocks and Treasure synergies (Mayhem Devil, Goldspan Dragon). Trim purely symmetrical effects in favor of one-sided burn and a couple of compact two-card combos to close games before opponents stabilize.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.