
Trample, haste
Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
Drop Raph & Mikey, swing in, and cheat creatures straight onto the battlefield tapped and attacking every combat. You're a hasty beatdown deck that turns each attack into free, untaxed value, ideally hitting fatties or attack-trigger creatures to snowball damage and close fast.
Increase the density and average impact of your creatures so the trigger never whiffs—run mostly five-plus drops and creatures with ETB or attack triggers. Add extra-combat enablers (Aggravated Assault, Moraug, Aurelia-style effects) and haste/anthem support like Xenagos and Fervor to maximize each swing. Round out with Gruul ramp (Cultivate, mana dorks, rocks) to land the commander early and recast it through removal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GR), by popularity.