
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Flying
Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
Cast Runo cheaply, set up a fat creature on top of your library, then transform into Krothuss to swing with copied attackers. The deck is a sea-monster-flavored ramp/toolbox build that drops huge Krakens and Leviathans and uses Krothuss's attack trigger to double or triple your board's impact each combat.
Tighten the curve with more cheap card selection (Ponder, Mystic Sanctuary, Sylvan Library effects in blue substitutes) so you flip Runo reliably, and add fast mana and ramp like Sol Ring, Arcane Signet, and Cultivate-style accelerants to deploy monsters earlier. Lean into the best copy targets—creatures with deathtouch, trample, or evasion—and add reanimation (Reanimate, Animate Dead) to cheat top-end into play. Protect Krothuss with counterspells and a swiftfoot boot, and consider extra-combat or untap effects to maximize his attack trigger.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite turns, Lock
→ Infinite turns, Lock
Combos via Commander Spellbook.
Same color identity (BU), by popularity.