
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Skithiryx gains haste until end of turn.
: Regenerate Skithiryx.
Cast Skithiryx, give it haste for one black mana, and beat opponents to death with infect—two unblocked swings deal 10 poison and kill a player. You're a mono-black voltron/aggro deck that protects the dragon with regeneration and evasion while loading it with equipment and pump to threaten lethal poison out of nowhere.
Add fast mana (Sol Ring, Mana Vault, Dark Ritual) and tutors (Vampiric Tutor, Demonic Tutor) to find your protection and unblockable enablers consistently. Lean into evasion that dodges removal (Whispersilk Cloak, Steel of the Godhead) and proliferate (Inexorable Tide) to shorten the clock further. Prioritize cheap interaction—Imp's Mischief, Snuff Out, Deadly Rollick—to protect the dragon and clear blockers on the swing that matters.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Target opponent loses the game
→ Each opponent loses the game
→ Each opponent loses the game
Combos via Commander Spellbook.
Same color identity (B), by popularity.