
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Syr Alin is a mono-white go-wide aggro/anthem commander: flood the board with creatures, then swing with Syr Alin to pump your whole team and overwhelm. Early turns deploy cheap creatures and token-makers, mid-game cast Syr Alin and additional anthems, then alpha strike for lethal across multiple opponents.
Add the best mono-white ramp and card advantage (Smothering Tithe, Skullclamp, Welcoming Vampire, Mentor of the Meek) so you don't stall after a wipe. Include resilience and recursion like Heroic Intervention's white cousins, Flawless Maneuver, and Sun Titan, plus efficient token doublers (Anointed Procession) and an Approach of the Second Sun or Walking Ballista line as a non-combat backup. Tighten the curve and add evasion enablers like Coat of Arms and overrun effects (Triumph of the Hordes) to punch through clogged boards.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.