
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.
: Each opponent with no cards in hand loses 10 life.
Tinybones is a mono-black discard deck that strips every opponent's hand with mass discard, refills your own hand off Tinybones' draw trigger, and then closes the game by activating its ability for 10 damage per empty-handed opponent. You spend the early game on rocks and discard pieces, then dump opponents to zero cards and detonate.
Add fast mana (Dark Ritual, Jet Medallion, Mana Vault) and tutors (Demonic Tutor, Vampiric Tutor) to find your discard payoffs faster, and run Waste Not plus a wheel like Windfall or Wheel of Misfortune to convert mass discard into card advantage and damage. Include protection such as Lightning Greaves and recursion like Phyrexian Reclamation so the table can't simply remove Tinybones to disarm your win con.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (B), by popularity.