
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Ashe is a mono-white artifact-aggro/Voltron commander who wants to attack every turn to dig five deep for artifacts, refilling your hand with Equipment, mana rocks, and bombs. Suit her up early, swing in, and convert the steady artifact card advantage into a wide or tall board that closes games. You're essentially playing a value beatdown deck that never runs out of gas as long as Ashe keeps connecting.
Lean into the best mono-white ramp (Sol Ring, Mana Crypt, Smothering Tithe) and tutors like Steelshaper's Gift, Stoneforge Mystic, and Open the Armory to consistently find your protective Equipment. Add evasion and protection (Whispersilk Cloak, Lightning Greaves) so Ashe always connects, and include white's top-tier interaction—Swords to Plowshares, Generous Gift, Teferi's Protection—to defend your engine. Push the ceiling with a tight artifact combo finish or stax pieces like Smothering Tithe and Esper Sentinel to slow the table while you grind.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.