
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Gollum is a cheap, evasive black commander that reliably draws you a card and goes unblockable every combat once you set up the top of your library. Suit him up with cheap evasion and pump to deal commander damage, or just grind value with the repeatable card draw while a sacrifice/drain engine does the killing. The early game is about getting Gollum online turn 2-3 and protecting him so the attack triggers stay flowing.
Add efficient mana rocks and tutors (Demonic Tutor, Vampiric Tutor) to find your equipment and protection faster, and lean into low-cost evasion pieces so every swing draws cards. Include strong protection (Lightning Greaves, Swiftfoot Boots) and a finisher like Torment of Hailfire or Exsanguinate so your card advantage converts to a win. Tighten the curve and add black's premium removal so you can keep Gollum attacking unimpeded each turn.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (B), by popularity.