
Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
Karrthus is a Jund Dragon tribal commander that hits the battlefield as a 7/7 flier with haste, immediately giving all your Dragons haste and stealing every opponent's Dragon in the process. You ramp into him early, flood the board with efficient Dragons, and swing for huge evasive damage. Late game he doubles as a one-sided Insurrection against rival Dragon decks.
Add more ramp and cost reduction (Sol Ring, Arcane Signet, Dragonlord's Servant, Goreclaw) to deploy Dragons ahead of curve, and include reanimation (Reanimate, Animate Dead) to cheat out finishers. Tighten the curve with payoff Dragons like Terror of the Peaks and Old Gnawbone, and add protection such as Heroic Intervention and Lightning Greaves to defend Karrthus and your board from wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BGR), by popularity.