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Radiant, Serra Archangel
WWhiteLegendary Creature — Angel

Radiant, Serra Archangel

Mana value7Rank#19,344PartnerYes
BuildCard details

The Commander

Flying

Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn.

Partner (You can have two commanders if both have partner.)

Guide

Gameplan

Build a mono-white flyers/angels army that goes wide in the air, using Radiant as a hard-to-kill evasive beater that can dodge removal and combat by tapping your other flyers for protection. Curve out aggressive angels and anthem effects, then close with flying beatdown backed by white's stax, taxes, and protection spells.

Strengths

  • Resilient commander: protection from any color dodges targeted removal and bad blocks
  • Mono-white consistency makes Plains-heavy mana very stable
  • Partner gives access to a free deckbuilding upgrade and a second engine/threat
  • Synergizes naturally with a deep pool of strong white flyers and angels
  • White excels at board protection, taxes, and recursion to grind games

Weaknesses

  • Mono-white lacks card advantage and ramp compared to other colors
  • Seven mana commander is slow to deploy and easy to chump-block
  • Protection ability requires investing/tapping your other flyers, weakening your attack
  • Vulnerable to board wipes and mass-flyer hate like Settle the Wreckage
  • Limited interaction with combo and fast non-creature strategies

Key Cards

  • Akroma's Memorial — Grants your whole flying team evasion-stacking keywords, turning the air force lethal and protection-redundant.
  • Smothering Tithe — Best white ramp/card-advantage engine, fixing the color's biggest weakness.
  • Archetype of Courage — Gives your attackers first strike, making Radiant and your flyers brutal in combat alongside protection.
  • Cathars' Crusade — Snowballs your go-wide angel/token plan into an overwhelming board state.
  • Swords to Plowshares — Premier white removal to clear blockers and threats cheaply.
  • Teferi's Protection — Saves your board from wraths and keeps your Radiant-led offense intact.

Upgrade Path

Solve white's card and mana issues first with Smothering Tithe, Land Tax, Mangara of Corondor, and strong artifact ramp like Sol Ring and Thran Dynamo. Add evasive finishers and anthems (Akroma's Memorial, True Conviction, Cathars' Crusade) plus protection (Teferi's Protection, Heroic Intervention-style effects). Choose a partner that supplies what white lacks—if allowed off-color staples or just a second white engine—and lean into either a Voltron equipment package or a wider token/stax shell.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Flying beatdown with an anthem-boosted angel/token swarm
  • ▸Commander damage from a buffed, protection-shielded Radiant
  • ▸Going wide with Cathars' Crusade and overrun-style finishers like Akroma's Memorial

Archetypes

  • Angels / Flyers Tribal — Radiant is an angel that wants other flyers around, naturally headlining a flying tribal army.
  • Voltron — Protection from any color lets Radiant carry buffs and equipment through removal and blocks for commander damage.
  • Go-Wide Tokens — Anthems and white token makers flood the air to win through evasion alongside Radiant.
  • Stax / Taxes — Mono-white offers Hatebears and tax effects to slow opponents while you assemble a flying offense.

Combos

No combos found for this commander on Commander Spellbook.

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