
,
: Create a 1/1 green and white Elf Warrior creature token.
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: For each creature token you control, create a token that's a copy of that creature.
Rhys the Redeemed is a one-drop token engine that snowballs the board: use the first ability to start generating Elf Warriors, then activate the second ability to double your entire token army for an explosive, often game-ending board. You win by going wide with anthems and overrun effects, draining life through aristocrats payoffs, or simply alpha-striking with a doubled army. Early turns are spent ramping and protecting Rhys so you can untap and pop the doubler.
Add token doublers (Doubling Season, Parallel Lives, Anointed Procession) and free token generators to maximize Rhys's exponential payoff, and lean on Skullclamp plus Smothering Tithe to fix GW's card and mana shortcomings. Include a fast mana suite (Sol Ring, mana dorks, Cryptolith Rite) so you can activate the doubler ahead of schedule, and add ways to protect or recur Rhys like Heroic Intervention and Eternal Witness. To reach higher power, build toward a compact combo finish such as Earthcraft or Ashnod's Altar loops backed by a token doubler for infinite mana and tokens.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite creature tokens, Infinite ETB, Infinite mana creatures you control can produce
→ Infinite ETB, Infinite LTB, Infinite storm count
→ Infinite death triggers, Infinite ETB, Infinite LTB
→ Infinite card draw, Near-infinite ETB, Infinite draw triggers
Combos via Commander Spellbook.
Same color identity (GW), by popularity.