
Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
Ruxa turns a board of vanilla (no-abilities) creatures into a beatdown engine: they get +1/+1 and can punch through blockers as if unblocked, while Ruxa recurs them from your graveyard each time she enters or attacks. You ramp early, deploy fat ability-less beaters, and overwhelm with trample-like evasion and pump effects, grinding through removal thanks to constant recursion.
Lean hard into the biggest, cheapest pure-vanilla creatures and token producers, then add overrun finishers (Craterhoof Behemoth, Pathbreaker Ibex, Triumph of the Hordes) to convert the unblockable clause into instant wins. Shore up green's weaknesses with protection (Heroic Intervention, Tamiyo's Safekeeping), ramp (Sol Ring, Nature's Lore, Cultivate), and card draw stapled to creatures (Garruk's Uprising, Beast Whisperer, Guardian Project). Finally, add fast mana and a Cradle/Nykthos engine so you can rebuild and recast Ruxa cheaply after board wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.