
Flying, haste
Zurgo and Ojutai has hexproof as long as it entered this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
Deploy Zurgo and Ojutai as an evasive, hasty threat that swings turn one off the battlefield with built-in protection, then beat down with a wide Dragon team. Every combat where your Dragons connect digs three deep for card advantage, and bouncing your own Dragons lets you re-use enters-the-battlefield effects for extra value. You grind opponents out with flying beaters while refilling your hand each turn.
Tighten the manabase with fetches, duals, and fast ramp like Arcane Signet, Smothering Tithe, and Sol Ring so your Dragons land ahead of curve. Add efficient protection and interaction—Swords to Plowshares, Counterspell, Teferi's Protection—to keep the engine online through wraths. Lean into payoffs like Terror of the Peaks, Goldspan Dragon, and Crux of Fate (one-sided wipe) to convert your tribal density into faster, more resilient wins.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RUW), by popularity.