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Zurgo and Ojutai
WURJeskaiLegendary Creature — Orc Dragon

Zurgo and Ojutai

Mana value5Rank#8,506
BuildCard details

The Commander

Flying, haste

Zurgo and Ojutai has hexproof as long as it entered this turn.

Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

Guide

Gameplan

Deploy Zurgo and Ojutai as an evasive, hasty threat that swings turn one off the battlefield with built-in protection, then beat down with a wide Dragon team. Every combat where your Dragons connect digs three deep for card advantage, and bouncing your own Dragons lets you re-use enters-the-battlefield effects for extra value. You grind opponents out with flying beaters while refilling your hand each turn.

Strengths

  • Immediate, evasive haste threat with hexproof the turn it enters, dodging targeted removal
  • Generates repeatable card advantage every combat step you connect
  • Self-bounce clause recycles Dragon ETB triggers for engine value
  • Jeskai gives access to premium removal, counterspells, and protection
  • Dragon tribal has deep, powerful support and high baseline stats

Weaknesses

  • Loses hexproof the moment a turn passes, so board wipes and sorcery-speed removal still answer it
  • Trigger requires combat damage to connect, so blockers and fog effects slow the engine
  • Dragons are mana-hungry; without ramp the curve is clunky
  • Three colors strain the manabase and create more painlands/tapped lands
  • Bouncing your own Dragons can stall the board against go-wide opponents

Key Cards

  • Dragonlord Ojutai — Built-in protection and its own dig effect stack perfectly with the commander's card-advantage plan.
  • Scourge of Valkas — Turns your wide Dragon board into a direct-damage wincon while you also draw cards in combat.
  • Dragon Tempest — Gives every Dragon haste and pings opponents on entry, converting recursion into reach.
  • Crucible of Fire — Anthem effect pushes your fliers past blockers to ensure combat damage triggers connect.
  • Sarkhan's Triumph — Tutors any Dragon to refine your curve and fetch silver-bullet threats.
  • Lathliss, Dragon Queen — Doubles down on token generation and turns your bounced Dragons into card and board advantage.

Upgrade Path

Tighten the manabase with fetches, duals, and fast ramp like Arcane Signet, Smothering Tithe, and Sol Ring so your Dragons land ahead of curve. Add efficient protection and interaction—Swords to Plowshares, Counterspell, Teferi's Protection—to keep the engine online through wraths. Lean into payoffs like Terror of the Peaks, Goldspan Dragon, and Crux of Fate (one-sided wipe) to convert your tribal density into faster, more resilient wins.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Wide Dragon beatdown through evasive flying damage
  • ▸Scourge of Valkas or Dragon Tempest burning out the table
  • ▸Commander damage from a buffed Zurgo and Ojutai over a few swings
  • ▸Card-advantage grind that buries opponents in threats and answers

Archetypes

  • Dragon Tribal — The commander rewards swinging with multiple Dragons and supports a critical mass of fliers.
  • Aggro Midrange — Haste and evasion let you apply pressure immediately while drawing into more threats.
  • Blink/Value — The self-bounce clause lets you re-trigger Dragon ETB effects like Verdant Sun's Avatar or Goldspan Dragon.
  • Spellslinger Control — Jeskai colors let you protect the engine with counters and burn while the commander supplies card flow.

Combos

No combos found for this commander on Commander Spellbook.

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