
Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Borborygmos is a beefy 7/7 trampler that snowballs your whole board with +1/+1 counters every time he connects. The plan is to ramp into him fast, get him through with trample or evasion, and turn a small token board into a lethal army in one or two swings. You win through overwhelming, ever-growing creature mass.
Add evasion and protection like Whispersilk Cloak, Lightning Greaves, and Berserk to guarantee connects and survive removal. Lean into doublers (Doubling Season, Hardened Scales) and proliferate (Evolution Sage, Inexorable Tide) to make each trigger overwhelming, and include reliable Overrun effects so a single hit ends the game. Tighten the mana base with fast rocks (Sol Ring, Arcane Signet) and ramp dorks to deploy him ahead of curve.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite self-mill, Near-infinite damage, Near-infinite magecraft triggers
→ Infinite self-mill, Near-infinite damage, Near-infinite magecraft triggers
→ Infinite self-mill, Near-infinite damage, Near-infinite self-discard triggers
→ Infinite LTB, Infinite ETB, Infinite damage
→ Each opponent loses the game, Near-infinite self-discard triggers
Combos via Commander Spellbook.
Same color identity (GR), by popularity.