
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.
Landfall — Whenever a land you control enters, Choco gets +1/+0 until end of turn.
Choco is a Bant Birds-and-lands midrange engine: swing with Birds to dig deep, refill your hand, and ramp lands straight onto the battlefield, while landfall pumps Choco into a fast clock. You snowball card and land advantage every combat, then close with a wide Bird board or an oversized commander.
Add more cheap evasive Birds and anthem/team-pump effects (Coat of Arms, Intangible Virtue style payoffs) to make every attack lethal and maximize Choco's trigger size. Lean into lands-matter ramp with Crucible of Worlds, fetchlands, and Avenger of Zendikar to abuse the free land drops, and add protection like Heroic Intervention and Lightning Greaves to keep Choco swinging. For higher power, include a Craterhoof Behemoth or Overwhelming Stampede finisher and consider Tireless Provisioner or Smothering Tithe to convert ramp into explosive turns.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GUW), by popularity.