
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
Cloud is a Naya equipment-voltron deck that suits him up the moment he enters, then swings to draw cards and crack out Treasures once he hits 7 power. You ramp into him, stack Equipment to grow his power and trigger card draw across your team, and close games with oversized commander damage or a wide equipped board.
Prioritize cheap free-equip and equip-cost reducers (Puresteel Paladin, Sigarda's Aid, Brass Squire) plus tutors like Stoneforge Mystic and Stonehewer Giant to assemble your package fast. Add protection (Swiftfoot Boots, Lightning Greaves, Heroic Intervention) so removal doesn't strand you, and lean on power-boosting Equipment like Colossus Hammer and Embercleave to reliably clear 7 power for Treasures. Round out with Naya ramp and a Sword of Feast and Famine / Sword of Fire and Ice suite for protection and extra value.
Played-with rates from 2 Mythicwyrm decks.
No combos found for this commander on Commander Spellbook.
Same color identity (GRW), by popularity.