
Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
Mazzy is a Naya Auras commander: suit up creatures with Auras to push big trampling attacks while shrugging off removal because your Auras come back. Turn to turn you ramp, deploy a cheap evasive carrier, pile on enchantments, and swing for lethal commander or combat damage. The second ability turns 'two-for-one' removal into card advantage, letting you recast Auras from exile after they die.
Add fast mana and ramp (Sol Ring, Birds of Paradise, Smothering Tithe) to deploy a carrier and Auras a turn earlier. Lean into protection—Snakeskin Veil, Sigarda's Aid, totem-armor Auras—so your carrier survives spot removal, and include more Enchantress draw (Setessan Champion, Kor Spiritdancer) to never run out of gas. For a top-end finish, run Eldrazi Conscription or Daybreak Coronet as backbreaking buffs that Mazzy can recur after removal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GRW), by popularity.