
Trample
Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card.
, Discard this card: Return target land card from your graveyard to the battlefield tapped.
Cast a big mono-green stompy curve, ramp hard into Altanak as a 7-mana beater that punishes opponents for targeting it by drawing cards. Use the graveyard land-recursion ability for value when you don't need him in play, then close games with trampling fatties, big mana payoffs, and overrun-style swings.
Add fast mana (Sol Ring, mana dorks, Nature's Lore) and protection (Heroic Intervention, Tyvar's Stand) to deploy and defend Altanak ahead of curve. Lean into a payoff package — Craterhoof, Triumph of the Hordes, Finale of Devastation — so your ramp converts to wins, and include strong recursion lands and Crop Rotation to maximize his graveyard ability. Top end like Vorinclex and Nyxbloom Ancient pushes ceiling toward high-power explosive turns.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.