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Commodore Guff
WURJeskaiLegendary Planeswalker — Guff

Commodore Guff

Mana value4Rank#7,719
BuildCard details

The Commander

At the beginning of your end step, put a loyalty counter on another target planeswalker you control.

+1: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell."

−3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.

Commodore Guff can be your commander.

Guide

Gameplan

Commodore Guff is a planeswalker-matters commander that fl2ods the board with superfriends, then turns that critical mass into card advantage and reach. You ramp into planeswalkers, protect them with tokens and removal, and use Guff's passive to grow loyalty while his -3 refills your hand and burns the table. The deck snowballs ultimates and incidental damage until opponents fall to the cumulative pressure of an army of walkers.

Strengths

  • Generates massive card advantage once you have several planeswalkers in play
  • Guff's end-step passive accelerates your walkers toward ultimates every turn
  • Wizard tokens give dedicated ramp to cast more planeswalkers cheaply
  • Jeskai colors offer the deepest planeswalker pool and excellent control/removal
  • His -3 doubles as a board-wide finisher and a refuel button

Weaknesses

  • Extremely soft to board wipes and creature/planeswalker hate before you stabilize
  • Planeswalker-heavy decks are slow and creature-light early, vulnerable to aggro
  • High curve and reliance on permanents make Stax and counterspells painful
  • Wizard tokens only make mana for planeswalker spells, so the ramp is narrow
  • Needs protection pieces or you get punished for tapping out on walkers

Key Cards

  • Doubling Season — Walkers enter with double loyalty, letting them ultimate immediately and supercharging Guff's payoffs.
  • The Chain Veil — Lets you activate each planeswalker multiple times per turn, exponentially scaling loyalty, draw, and ultimates.
  • Teferi, Time Raveler — Stops instant-speed interaction and protects your fragile superfriends shell from counters and removal.
  • Oath of Teferi — Adds an extra planeswalker activation each turn and exiles a permanent on entry, amplifying every walker.
  • Deploy the Gatewatch — Cheats two planeswalkers into play at once, rapidly building the board state Guff's -3 rewards.
  • Carth the Lion — Pumps a planeswalker each turn and digs for more, deepening the engine alongside Guff's passive.

Upgrade Path

Prioritize protection and proliferate effects—Teferi's Protection, Flawless Maneuver, Deepglow Skate, and Inexorable Tide—so your walkers survive and snowball. Add the dedicated combo of The Chain Veil with mana-floating walkers and ramp like Sol Ring, Arcane Signet, and mana rocks to enable explosive turns. Tighten the curve with cheap interaction (Swords to Plowshares, Counterspell, Cyclonic Rift) and board protection (Propaganda, Ghostly Prison) to bridge the slow early game.

Core Cards

  • Interplanar Beacon
  • Urza's Ruinous Blast
  • Narset, Parter of Veils
  • Elspeth, Sun's Champion
  • Temple of Triumph
  • Nahiri, the Harbinger
  • Boros Signet
  • Ajani Steadfast
  • Vronos, Masked Inquisitor
  • Spark Double
  • Oath of Gideon
  • Talisman of Progress

Seeded from a single deck — rates appear once more public decks exist.

Win Conditions

  • ▸Repeated Commodore Guff -3 activations dealing scaling damage to all opponents
  • ▸Ultimating powerful planeswalkers like Teferi's Protection setups or game-ending emblems
  • ▸The Chain Veil loops producing infinite loyalty activations and lethal damage
  • ▸Grinding out the board with an unanswerable wall of planeswalkers

Archetypes

  • Superfriends — Guff is a dedicated planeswalker-tribal payoff, rewarding raw walker count with draw and damage.
  • Control — Jeskai colors and a board of repeatable walker abilities let you grind out the game while answering threats.
  • Stax — Pillow-fort and tax pieces keep you alive while slow planeswalkers accrue overwhelming advantage.
  • Combo — The Chain Veil plus mana-positive walkers can generate infinite activations to loop Guff's -3 for lethal.

Combos

No combos found for this commander on Commander Spellbook.

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