
Whenever a creature you control enters during combat, you may attach target Equipment you control to target creature you control.
Warp-Strike — : Exile Noctis. Return it to the battlefield under its owner's control tapped and attacking at the beginning of that player's next declare attackers step. It can't be blocked that combat.
Noctis is an Esper equipment-and-tokens commander that wants creatures entering the battlefield mid-combat so it can free-attach Equipment to attackers and crash in for big, evasive damage. You set up attacks, flicker or pop out tokens during the combat step to repeatedly re-equip your best beaters, and use Warp-Strike to make Noctis an unblockable threat that carries its own gear. Turn to turn you build an equipment package, develop bodies, then convert attack steps into value and lethal swings.
Add the best instant-speed blink and token-on-combat enablers (Restoration Angel, Cloudshift, Brass Squire) so the trigger is reliable rather than situational. Upgrade the Equipment package to the full Sword cycle plus Batterskull and Kaldra Compleat, and add fast mana and efficient tutors like Stoneforge Mystic, Steelshaper's Gift, and Open the Armory. Round out with strong Esper card advantage and protection (Smothering Tithe, Teferi's Protection, Swords to Plowshares) to keep the engine online through interaction.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Target opponent loses the game
Combos via Commander Spellbook.
Same color identity (BUW), by popularity.