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Phylath, World Sculptor
RGGruulLegendary Creature — Elemental

Phylath, World Sculptor

Mana value6Rank#4,839
BuildCard details

The Commander

When Phylath enters, create a 0/1 green Plant creature token for each basic land you control.

Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.

Guide

Gameplan

Ramp into Phylath, flood the board with Plant tokens equal to your basic lands, then turn extra land drops into massive +1/+1 counter pumps. You grind value through land-based ramp and recursion, building a wide army that quickly gets tall and lethal.

Strengths

  • Immediate board presence the turn Phylath lands, scaling with basic count
  • Landfall counters make Plants huge fast for go-wide or go-tall attacks
  • Deep synergy with land ramp, fetches, and extra land-drop effects
  • Green/Red gives strong recursion and ramp to recast Phylath after removal

Weaknesses

  • Relies on basic lands, so fetchlands and nonbasic-heavy mana bases shrink the ETB payoff
  • Board wipes erase the Plant army and reset your investment
  • Counters concentrate on one Plant, vulnerable to spot removal
  • No built-in evasion or trample without support; can be chump-blocked

Key Cards

  • Avenger of Zendikar — Makes its own Plant army that synergizes perfectly with landfall counter payoffs.
  • Scute Swarm — Each land drop copies it and triggers landfall, exploding both bodies and counters.
  • Rampaging Baloths — Turns extra land drops into Beasts while feeding the landfall engine.
  • Crucible of Worlds — Replays fetched and sacrificed lands to retrigger landfall and counters repeatedly.
  • Khalni Heart Expedition — Drops two lands at once for double counter triggers and ramp.
  • Cultivate — Fetches basics to thin the deck and boost Phylath's ETB token count.

Upgrade Path

Maximize basic land count and add cheap extra-land-drop effects like Exploration, Burgeoning, and Azusa to multiply landfall triggers. Add fetchable ramp plus Crucible of Worlds and Ramunap Excavator loops, then close games with trample/anthem payoffs like Overwhelming Stampede or Pathbreaker Ibex. Include resilience via Heroic Intervention and recursion to protect your stacked Plant from removal.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Swing with a single hyper-pumped Plant for commander damage or one-shot kills
  • ▸Go wide with Plants and finish via Overrun-style anthem effects
  • ▸Trample through with Rampaging Baloths/Avenger armies after counter pumps

Archetypes

  • Tokens — Phylath floods the board with Plants and grows them via landfall.
  • Lands — Extra land drops and land recursion directly fuel the counter engine.
  • +1/+1 Counters — Landfall stacks four counters per land, enabling counter-matters payoffs.
  • Ramp/Stompy — Aggressive green ramp produces oversized creatures that swing for lethal.

Combos

No combos found for this commander on Commander Spellbook.

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