
Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.
Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.
You ladder your commander's tap trigger up to the 4/4 flying Angel each turn while leaning on convoke spells to untap him for repeated triggers. Early turns you cast cheap creatures and convoke spells to bank a token board, then chain taps (attacks, convoke, untappers) to flood with Humans, Spirits, and Angels. You close by going wide with anthems or assembling an untap loop that buries the table in tokens.
Add reliable free tap outlets (cards that tap creatures at no cost) to pair with Intruder Alarm for a hard combo, then bolt on a payoff like Impact Tremors or Purphoros, God of the Forge to win off infinite tokens. Tighten the convoke package (Chord of Calling, Conclave Tribunal, March of the Multitudes) and add protection like Heroic Intervention and Teferi's Protection to survive wraths. Finally, upgrade the mana base with fast rocks and dual lands so you can deploy bodies and convoke spells on curve.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RUW), by popularity.