
When Skoa enters, it deals 4 damage to any target.
Grandeur — Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
Skoa is a mono-red ping/burn commander: it slaps any target for 4 the moment it enters, and you build around repeating that ETB via blink, sacrifice loops, and recursion. Early turns ramp and set up board control with removal and rituals, then you abuse Skoa's 4-damage trigger to clear blockers and burn out opponents while supplementing with classic red direct damage.
Lean into reliable, low-cost ways to re-trigger the ETB: add flicker engines (Conjurer's Closet, Flameshadow Conjuring), copy effects (Kiki-Jiki plus an untapper like Thousand-Year Elixir for a kill), and cheap sacrifice loops so Skoa keeps returning from the command zone. Shore up mono-red's weaknesses with rocks and rituals (Sol Ring, Arcane Signet, Jeska's Will) and card advantage (Wheel of Fortune, Outpost Siege), then close with a big finisher like Torment of Hailfire or Fireball.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.