
June is a mono-black aggro/aristocrats hybrid that turns dead creatures into card advantage via Clues, then uses those extra draws to push June through unblocked for commander damage. You sacrifice expendable bodies for Clues, crack them to chain card draw, and once you've drawn two cards in a turn June becomes evasive. Equip and buff her to close out games, or pivot to a value engine that grinds opponents out.
Add fast mana (Sol Ring, Jet Medallion, Bubbling Muck) and efficient tutors (Demonic Tutor, Vampiric Tutor) to assemble engines faster. Tighten the aristocrats package with Blood Artist, Zulaport Cutthroat, and free sacrifice outlets like Viscera Seer, then add a combo line such as Pitiless Plunderer plus Reassembling Skeleton for infinite Clues and drain. For the Voltron plan, run cheap evasion-enabling draw and protection like Whispersilk Cloak and Lightning Greaves to make June a guaranteed clock.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite ETB, Infinite colorless mana, Infinite LTB
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Combos via Commander Spellbook.
Same color identity (B), by popularity.