
Trample
Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
Lizard, Connors's Curse is a mono-green beatdown commander that turns a problematic enemy creature into a vanilla 4/4 Lizard on entry, then bashes in with trample and big green ramp. You ramp into Lizard early, use the ETB to neutralize a commander or key threat, and snowball into oversized creatures backed by removal-light green's go-wide and go-tall plans. Recasting Lizard via blink or sacrifice lets you repeatedly defang opponents' best creatures.
Add efficient green ramp (Sol Ring, Three Visits, Nature's Lore) and card draw (Beast Whisperer, Guardian Project) to keep gas flowing. Lean into repeatable blink (Conjurer's Closet, Ghostly Flicker) or sacrifice-and-recast loops to fire Lizard's ETB every turn. Top it off with finishers like Craterhoof Behemoth or Pathbreaker Ibex to convert your fatties into a single lethal swing.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.