
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
Bright-Palm is a Naya +1/+1 counters deck that loads up a single big threat and then doubles its counters on attack while making it nearly unblockable. Early turns build a counter engine and accelerate; mid-game you cast Bright-Palm, grant Backup to your best creature, and swing for doubling counters each combat. You close fast by snowballing one evasive monster into lethal damage or going wide with counter synergies.
Add more counter doublers (Doubling Season, Innkeeper's Talent) and proliferate effects to make the doubling explosive, and include trample enablers like Rancor or Snake Umbra to ensure damage gets through. Tighten the mana base with Naya duals and fast ramp (Sol Ring, Three Visits) so Bright-Palm lands early, and run protection like Heroic Intervention and Teferi's Protection to defend your snowball from wipes.
Seeded from a single deck — rates appear once more public decks exist.
No combos found for this commander on Commander Spellbook.
Same color identity (GRW), by popularity.